![]() ![]() Follow us on Image Source : MICROSOFT Microsoft Teams app now supports Mac with Apple silicon ![]() Microsoft Teams app: In order to help users for easier work and faster performance on their devices, Microsoft has announced that it has created a native version of its Microsoft Teams app optimised for the Mac lineup with Apple silicon. In an official blog of Microsoft, the company stated: "We heard from our customers who use Mac with Apple silicon that they want Teams to be optimised for their devices." The company said it is rolling out a production-grade universal binary version of Teams, which means it will run natively on the entire Mac lineup, including those with Apple silicon. The blog further states, "For Mac users, this means a significant boost in performance, ensuring efficient use of device resources and an optimized Teams experience even when using multiple high-resolution monitors during calls or meetings."Īll Mac users will be automatically upgraded with their most recent update to Teams. The generally available (GA) version of the native Teams app on Mac with Apple silicon is being rolled out to customers in increments over the coming months. Apple has now confirmed that macOS 10.15 won’t support 32-bit software, which includes QuickTime 7 and all media formats and codecs relying on it. Mojave currently includes legacy support for QuickTime 7, so if you have old media files which rely on that and its codecs, now is the time to convert those to formats which will be supported in macOS 10.15.Īpple has released updates to iMovie, Final Cut Pro, Motion and Compressor which “detect media files that may be incompatible with future versions of macOS after Mojave and convert them to compatible formats.” You should upgrade to those and check your old media files in the coming weeks. Those files which use formats and codecs not supported in macOS 10.15 are likely to become unusable when you have upgraded to that in the autumn/fall.Īpple provides detailed information with a list of supported formats, lists some of those which are being dropped, and provides full instructions for conversion. Its matching article covering iMovie gives comparable information for that app.Īmong those video formats which will still be supported in 10.15 are Apple Intermediate codec, Apple ProRes, Apple ProRes RAW, AVCHD, DV, H.264, and XDCAM. ![]() Most popular still image and audio formats will also continue to be supported.Īmong those which won’t be supported under macOS 10.15 are several Avid formats, Cinepak, DivX, Flash Video, FlashPix, GlueTools codecs, JPEG 2000, Motion JPEG A and B, Perian codecs (MPEG-4, DivX, and more), RealVideo, several Sorensons, and Windows Media Video (WMV) 7, 8, 9. It’s possible that some vendors may port codecs or other tools to 10.15 to support some of them in the future, although this looks unlikely at present. Unfortunately, there’s no system-level means of checking which video, audio and still image formats remain reliant on 32-bit components such as codecs. They aren’t included in Mojave’s System Information under its Legacy Software section, which only seems to cover apps and similar bundles. Most, perhaps all, of those listed in the Components section are provided in 32-bit form and will be unavailable in macOS 10.15, but there doesn’t appear to be any listing of formats which are supported in QuickTime X. One thorough and reliable way to identify all types of code which remain 32-bit only is my free app 32-bitCheck, available from Downloads above. ![]()
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